• PuddleOfKittens@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      43
      ·
      7 days ago

      No feedback when hitting enemies, besides generic blood splashing and maybe a stumble

      Way more health than is necessary or interesting on enemies

      Combat system is mindless and boring

      Quests are full of “go to this cookie-cutter dungeon, clear it out and bring me the MacGuffin at the end” on loop.

      The game has lots of bugs that were in the previous 2 games, and were patched in the fan-patches of both the previous 2 games.

      • gamermanh@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        6
        ·
        edit-2
        7 days ago

        2? More like:

        The game has lots of bugs that were in the previous 7 games, and were patched in the fan-patches of all of the previous 7 games.

        I encountered bugs playing Starfield that I also experienced in unmodified Morrowind, a game from 20 years and 7 games before SF

        Its pathetic and embarrassing afaic, I’d be fired if my work had the same issues someone else fixed 7 iterations ago and i keep breaking it again

          • gamermanh@lemmy.dbzer0.com
            link
            fedilink
            English
            arrow-up
            1
            ·
            4 days ago

            I legit can’t remember now which specific one it was a year later. I think it had something to do with items and physics, I just remember being incredibly frustrated at seeing something I’d also seen in a semi-recent unmodded Morrowind playthrough (my first ever so the bugs were FRESH in my mind as I’d never seen them in a playthrough before)

      • prole@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        6
        ·
        7 days ago

        And yet I still see people posting Skyrim screenshots and praising it… What a mediocre p.o.s.