Key Details About the Remake
- Development Studio: Virtuos is developing the remake. Known for supporting major titles like Horizon Forbidden West and more.
- Engine and Technology: The game will use a hybrid engine approach combining Unreal Engine 5 with Bethesda’s original Creation Engine, promising modern enhancements while preserving gameplay mechanics.
- Platforms: Expected on Xbox Series X|S, PlayStation 5, and PC. Likely to be included in Xbox Game Pass at launch due to Microsoft’s ownership of Bethesda.
Relation to Other Projects
- Separate from Skyblivion, a fan-project recreating Oblivion within the Skyrim engine. The lead developer of Skyblivion will continue working on this project regardless of an official remake.
- Multiple insiders have corroborated these rumours, suggesting a significant shift in plans after initial hints during Microsoft’s acquisition of Activision Blizzard.
How do you think The Elder Scrolls IV: Oblivion holds up to other games in the series?
Oblivion is an excellent game. I’m not sure how much an official remake can bring to the table. Maybe a Skyrim-esque UI would be welcome.
What I’d really want would be a Morrowind remake. The world design and writing was beyond excellent, but the mechanics side had quite a bit of jank and the UI wasn’t the best. Would love a mildly Oblivionised Morrowind. Just don’t Skyrimise it - Oblivion had just enough RPG stuff, while Skyrim at times feels more like a story-action game rather than a RPG.
My problem with oblivion is a lack of controller support and I hate the system of needing stamina to attack.
Once I just ran around waiting for stamina to regenerate then attacked and repeated. It was really annoying. I felt like I was playing the game wrong.
Oh hell no. Skyrim’s UI without mods was absolute garbage and worse than Oblivion’s vanilla UI.
Personally I’d rather have a Daggerfall remake but I guess that’s what The Wayward Realms is going for already.