I’m really not sure where to begin with this one, so I’m just going to lay it out and then try to explain later: A recent update to Zenless Zone Zero made it impossible to get a good look at character’s asses, and the blowback was so fierce developer MiHoYo reverted the change less than a day later.
I know most of these words but what the fuck is that sentence
“Goblin Mode Pearl Harbor” as Zorro Zipper Zen removes Anal-Ambiguator
It feels very scummy to draw in a shit ton of players with some of the most sexualized characters ever with massive assets, then to conform to whatever order they knew they were gonna have to do only now that the most hyped up character for the game is finally out
Frankly, that user is right. They’re not selling the gameplay or the lore, it’s a gratuitous T&A game and they sell it as such.
Have you played the game? It’s actually quite shit.
The art and style are awesome even some of the music is pretty great. Gameplay wise you press a button a watch a cutscenes basically. It might get more interesting later on but I couldn’t slog through it.
shit, i can’t tell the difference between this game and the thousand other anime gacha games out there with characters that look like genshin and honkai and the like 5 new ones announced at the game awards…
so i don’t think the style is anything interesting either. just one more identical looking game for the pile. do the characters at least have the same art style as the environment in this one?
This is the only game I’ve played like this. So I’d say the art style fits the setting. I assume that’s not the case with the others?
i don’t play any, but genshin seemed like it intentionally mimicked the environment of breath of the wild, then just slapped anime characters into it. i can’t differentiate them enough to speak on the others…
That’s every gacha game ever.
No, but no surprises there. Seems like it’s barely a game.
Wdym you press a button and watch cutscenes? The combat is pretty fun, especially the end game bosses. It’s a story heavy game with gacha mechanics. Not really sure how that qualifies as just pressing a button
“Story heavy” isn’t really what I would call it. The story is pretty mediocre with events that are all happy-go-lucky minigames. Limbus is story heavy, this isn’t.
And the gameplay is really repetitive, especially in the late game, which suffers the same lack of content as all miHoyo games.
All the combat cut scenes. I don’t want to watch the same attack with a different enemy ten times everytime I play. Shit is boring and a waste of my battery, attention and most of all time.
If you enjoy it good for you. But slop like this is what made reactions like the article talks about.
TBH, I agree with you. I like Genshin but can’t really get into ZZZ.
Part of it is that I dislike the “hollow” framing device-- it smells like the crummy isekai-to-a-MMORPG trope, and abandons the idea of “vast world to explore”, but it also feels like the combat isn’t as rich in general. The characters have different movesets but it doesn’t feel like it makes much difference in gameplay
Do you mean the ultimate ability animations? They’re like 2 seconds long and only happen a few times per fight
Yeah probably. I didn’t want to play the same 2 second video twice every flight that’s boring af
What a headline.
Jangly Keys game design.
Least Horny Gamers right there
I’m not sure they understand their customer base very well.