Personally I dislike it very much. It take feel of achievement. Why even bother with gaining experience if it makes enemies stronger?
Personally I dislike it very much. It take feel of achievement. Why even bother with gaining experience if it makes enemies stronger?
The only one I know that might fit the bill (not really) is Pillars 1. When you’ve done a lot of the side content, you’ll be overleveled, and in the final act the game asks you if enemies should get scaled to your level, so there’s still a challenge. But that’s still optional and you’re not forced to do it.