alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 20 hours agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square16fedilinkarrow-up1112arrow-down12cross-posted to: games@sh.itjust.works
arrow-up1110arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 20 hours agomessage-square16fedilinkcross-posted to: games@sh.itjust.works
I never said that