i am not making shit up, I promise I’ve ran many game servers over the years. I am obviously generalizing as of course there are counter examples especially MMOs.
But then there is warcraft 1 through 3 that were peer to peer
and quake, half life, unreal, painkiller, enemy territory, and just about every fps game of the era that came with the software to run your own dedicated server, or could host a listen server while playing.
If you want to just look at a single very mainstream example, look at call of duty. Everything up to and including cod4:mw came with the software to run your own server. nothing after it did, though a few let you ‘run your own server’ by paying their approved hosting provider to run a copy for you, but it was always under their control and not something you could just set up on hardware you already have.
i am not making shit up, I promise I’ve ran many game servers over the years. I am obviously generalizing as of course there are counter examples especially MMOs.
But then there is warcraft 1 through 3 that were peer to peer and quake, half life, unreal, painkiller, enemy territory, and just about every fps game of the era that came with the software to run your own dedicated server, or could host a listen server while playing.
If you want to just look at a single very mainstream example, look at call of duty. Everything up to and including cod4:mw came with the software to run your own server. nothing after it did, though a few let you ‘run your own server’ by paying their approved hosting provider to run a copy for you, but it was always under their control and not something you could just set up on hardware you already have.
Absolutly!!! Dedicated servers was and is the bomb. Gives you a way to build community around your servers.