nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comexternal-linkmessage-square27fedilinkarrow-up152arrow-down15
arrow-up147arrow-down1external-linkMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agomessage-square27fedilink
minus-squareeestileib@sh.itjust.workslinkfedilinkEnglisharrow-up3·2 days agoA decent core game with huge amounts of annoying crap wrapped around it.
A decent core game with huge amounts of annoying crap wrapped around it.