Wow. What an experience.

It wasn’t all smooth sailing. I even took a month break thinking I might not come back to it, but boy I’m glad I did.

I’m new to souls like, only having played Elden Ring before this (which was amazing). Sekiro was a game that I picked up afterwards, and struggled with early on. It felt like a departure to everything I’d learned in gaming to this point. You don’t want to dodge, you want to deflect. Holding block helps you recover. Parrying will beat a boss quicker than trying to drive down their health. Once these things start to click, defeating bosses feels like a true accomplishment.

Fighting the end game bosses had my heart rate going like no other boss battles I can remember. Elden Ring had some memorable and awe inspiring bosses, but the feeling in Sekiro when you’re about to break the posture of a boss for a final deathblow was indescribable.

If there’s anyone left who hasn’t given Sekiro a go, do yourself a favour. It takes some time for it to click, but when it does, it’s something special.

  • itsmikeyd
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    1 year ago

    On Elden Ring, I thought the bosses were one of its weaker points if you include the Gaols. Simply there were too many, of which only a few stand out.