• .Donuts@lemmy.world
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    2 days ago

    It’s time for game publishers to think about in-game video as something beyond marketing alone," said Rhys Elliott, games analyst, MIDiA Research. ‘‘By reclaiming video engagement, publishers have the potential to unlock new revenue streams, like advertising, and drive growth.’’

    • wick@lemm.ee
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      2 days ago

      Lmao, what a takeaway. Guy is struggling to earn that paycheck.

      • Bone@lemmy.world
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        2 days ago

        Reminds me of the business plans of the business guys from Ready Player One. “We estimate we can sell up to 80 percent of a user’s visual field before inducing seizures.” 😂