Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming's original open world adventure to the modern generation with a connected galaxy, evolving narrative, and the entirety of the Milky Way re-created at its full galactic proportions.
Starting with only a small starship and a few credits, players do whatever it takes to earn the skill, knowledge, wealth, and power to survive in a futuristic cutthroat galaxy and to stand among the ranks of the iconic Elite. In an age of galactic superpowers and interstellar war, every player's story influences the unique connected gaming experience and handcrafted evolving narrative. Governments fall, battles are lost and won, and humanity's frontier is reshaped, all by players' actions.
And I’m currently exploring, making my way to the far side of the galaxy. I once dropped out of hyperspace and went to go eat dinner, forgetting that you are still moving, though it’s not always easy to tell. Came back to find my ship slowly drifting into the nearby star as individual systems fried, one by one.
Thankfully, I brought an autorepair. The life support went, and I had to fix the FSD just enough and reboot it while cooking in my space suit. I managed to escape the star’s gravity and corona, and I managed to get everything fixed enough to make it to a planet, collect some resources, and make some more repair drones to fix the rest (except the autorepair, which will sit at 34% for the rest of the journey).
And it’s stories like yours and mine that just make the game feel so unique. None of that fun and excitement was scripted, it just kind of happened by chance, and I think that’s partly why the game has stuck around for 12 years.
And I’m currently exploring, making my way to the far side of the galaxy. I once dropped out of hyperspace and went to go eat dinner, forgetting that you are still moving, though it’s not always easy to tell. Came back to find my ship slowly drifting into the nearby star as individual systems fried, one by one.
Thankfully, I brought an autorepair. The life support went, and I had to fix the FSD just enough and reboot it while cooking in my space suit. I managed to escape the star’s gravity and corona, and I managed to get everything fixed enough to make it to a planet, collect some resources, and make some more repair drones to fix the rest (except the autorepair, which will sit at 34% for the rest of the journey).
And it’s stories like yours and mine that just make the game feel so unique. None of that fun and excitement was scripted, it just kind of happened by chance, and I think that’s partly why the game has stuck around for 12 years.
In a way, longer than that. This game is a modern (and much more elaborate) version of Elite from 1984, directed by one of the original developers.
If we’re just talking about this incarnation, though, it will be 10 years old in a couple weeks. :)