I have two positions, my cameras, and one from an object. I want to be able to move the camera smoothly from on position to the other. Since the positions are always different, animation players don’t work(as far as I know).
I have two positions, my cameras, and one from an object. I want to be able to move the camera smoothly from on position to the other. Since the positions are always different, animation players don’t work(as far as I know).
Take a look at this page of the docs:
https://docs.godotengine.org/en/stable/tutorials/math/interpolation.html
I want it to happen on command, so putting it into process is not an option.