- cross-posted to:
- steamdeck@sopuli.xyz
- games@sh.itjust.works
- news_tech@lemmy.link
- cross-posted to:
- steamdeck@sopuli.xyz
- games@sh.itjust.works
- news_tech@lemmy.link
I guess they’re giving up on convincing people to download their launcher.
I guess they’re giving up on convincing people to download their launcher.
Launchers are a solution to DRM, not the solution. The way today’s modern market is, it’s understandable that some gamers have forgotten that there used to be games you bought directly from the publisher’s website. DRM was done by asking you to sign into your account before launching the game, a lot of games still make you do this today. There’s also the tried and true method of phoning home with a product key for DRM as well. There’s no shortage of ways to be independent, very few companies are interested in doing so because Steam is convenient.
Aside from the fact that logging into every game separately would be a nightmare, it would only work for online games and be a major hassle for developers because it means they also need to compensate for not having a launcher on things like automatic updates and deployments. It’s not really a solution either side would like.
I’m getting downvoted hard but people are forgetting that a game store not having a launcher is suicide. GOG tried that, started bleeding money, caved in and made their own launcher. Steam also has 20 years under their belt so saying worse launchers shouldn’t be allowed to exist would just kill competition entirely.