Playing complex strategy games for many years, one of the things that irks me the most is that hard AI levels often just give the dumb AI cheats to simulate it being smarter. To me, it’s not very satisfying to go against cheating AI. Are any games today leveraging neural networks to supplant or augment hand-written decision tree based AI? Are any under development? I know AI can be resource intensive, but it seems that at least turn based games could employ it.

  • count_dongulus@lemmy.worldOP
    link
    fedilink
    English
    arrow-up
    8
    ·
    25 days ago

    I’m not into fighting games, but that’s pretty neat! I hope the industry follows suit if people like how it works in Street Fighter 6.