alessandro@lemmy.ca to PC Gaming@lemmy.ca · 20 hours agoSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comexternal-linkmessage-square77fedilinkarrow-up1164arrow-down14
arrow-up1160arrow-down1external-linkSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 20 hours agomessage-square77fedilink
minus-squareℍ𝕂-𝟞𝟝@sopuli.xyzlinkfedilinkarrow-up11arrow-down2·16 hours ago they can’t make good design choices because they have to work within the limitations of an over-fitted engine Maybe that’s why Starfield has become a 50% game, 50% loading screen.
Maybe that’s why Starfield has become a 50% game, 50% loading screen.