So I’ve been tweaking my Steamdeck settings and whilst I don’t consider myself a total noob to this…I’m legitimately not sure what the difference is between the two, or which is more important to the overall smoothness of the game I’m playing.
So I’ve been tweaking my Steamdeck settings and whilst I don’t consider myself a total noob to this…I’m legitimately not sure what the difference is between the two, or which is more important to the overall smoothness of the game I’m playing.
There is also a function called “VSYNC” that synchronizes the game FPS with the refresh rate per second. Vsync prevents tearing when the game FPS is not aligned with the refresh rate, causing stuttering in the process (unless the game is fps is above refresh rate in that case it’s ok). So, if you play with Vsync on:
Vsync, more or less gives you a half-refresh-rate experience when your game fps sits below your refresh rate and above the half of it. (So if you cap a game at 59 fps with 60Hz, you will experience the game “like” running at very smooth 30 fps). If you cap the game at 29 fps with refresh rate at 60Hz it gives you “like” a smooth 15fps experience, but looks horrible.
All this stuff I mentioned, doesn’t apply to displays that can handle VRR (variable refresh rate) technologies like FreeSync/G-Sync_compatible or G-Sync.