Good stuff. I didn’t get far in Ghosts of Tsushima because the open world felt very samey, but if they work on that I could probably try the sequel.

  • Katana314@lemmy.world
    link
    fedilink
    English
    arrow-up
    17
    arrow-down
    2
    ·
    2 months ago

    I’m always surprised Ubisoft gets so much flak when other developers are doing much the same thing.

    That said, my main annoyance with Tsushima is: You’re not a hero. 99% of side quests end with the people you were helping ending up dead, and possibly some other nameless NPCs rescued. It just feels tragic.

    It’s a perpetual issue where it’s easier to code in 20 more enemies than 2 or 3 more innocent, living people to have conversations with.

    • B312@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      2 months ago

      Mostly because Ubisoft was the company to start this shitty trend, with everyone else being a trend chaser