nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square24fedilinkarrow-up1184arrow-down11
arrow-up1183arrow-down1external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square24fedilink
minus-squareplasticcheese@lemmy.onelinkfedilinkEnglisharrow-up7·3 months agoI read this as Seven of Nine
I read this as Seven of Nine