Spent the week actually using the rifle in every activity of every sort trying to complete the catalyst, which ended up pitting me against a wide variety of enemies throughout the game - and after finally getting the catalyst done, it’s gone into the Vault. I got tired of using it, once I hit around 80% catalyst complete I went to the Grasp opening and did the rest (hive wizards covered below), I burnt out on it.

When you can land those 4 rapid precision hits to proc creeping attrition, it will really slow up or freeze a powerful enemy - but you run into two problems; those enemies move a lot (those overloads who short-teleport, those hive wizards who go all zig-zag, those other ones that do the spinning dodge, etc.) and for a lot of enemies you can kill then in less than 4 shots. Honestly it felt harder to proc this perk than, say, kinetic tremors on a scout just due to these problems. It’s also not really that good at popping shields, it takes like 3 or 4 shots to pop the Grasp orange hive wizard shield to just get to killing, and due to how they zig-zag you end up missing a lot of the precisions unless you’re super careful and sit on the roof and shoot real slow.

Is it a bad gun? nah, it’s fine - has great stability and does the damage of a 180 scout and is very easy to use. It’s not any sort of stat monster compared to other 180s, but you get the 40% red bar damage buff. Moving up the ladder to orange/yellow, it’s no better than any other 180 scout due to how hard getting that perk to proc is in real life and the catalyst is complete meh. It does fine in the Crucible, I got a fair number of Guardian kills in Iron Banner and it’s OK in Gambit but too slow for that type of match. I generated far less tangles (subclass fragment buff) on precision kills than I did when using Randy’s when running PvE activities.

Interestingly, it did do a good job against Savathun and 3x Ogres in the opening of Vow of Disciple (doing the first secret chest run), not as good as Wish-Ender but not bad; they just sort of sit there and are easy to shoot though - once I loaded up DSC to get the first secret chest, it was really hard to use against those boss Captains in each bubble and I had to switch off it or I’d die.

  • Wodge@lemmy.world
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    1 year ago

    It’s pretty good in harder content, needs more hp on the enemies to get the gun to work properly, otherwise they die too quickly and it’s just a pretty mediocre 180 scout.

    • mechatux@lemmy.worldOP
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      1 year ago

      Loading in solo to the legend Nightmare Hunt that’s over by the ketchcrash on the right of the moon, the gun could not keep up with the hive (?) anti-barrier champ; the non-champ hive wizard with the really large health bar to the right of the barrier champ took a lot of shooting but could be taken down eventually while hiding in that broken tube, but I was unable to stun the barrier champ with an auto (age-old bond), switch to the scout and keep up with the champ’s ability to rebuild health going back and forth between the guns. I was rocking a stasis surge mod to try and help but it was just the wrong combo; had a better time just slowly pummeling him with age-old bond and trying to time my reloads with his regen shield. $0.02