simple@lemm.ee to Gaming@lemmy.worldEnglish · 2 months agoHigher difficulties in every single RPG.lemm.eeimagemessage-square90fedilinkarrow-up1783arrow-down18
arrow-up1775arrow-down1imageHigher difficulties in every single RPG.lemm.eesimple@lemm.ee to Gaming@lemmy.worldEnglish · 2 months agomessage-square90fedilink
minus-squareNoite_Etion@lemmy.worldlinkfedilinkEnglisharrow-up12·2 months agoMetro did this right, both you and your enemies can be killed in one to two shots, making combat tense and rewarding.
minus-squarepurplemonkeymad@programming.devlinkfedilinkEnglisharrow-up1·2 months agoYea I remember this being one of the suggestions for the stalker series. if the enemies are too hard, turn the difficulty up so they die faster.
Metro did this right, both you and your enemies can be killed in one to two shots, making combat tense and rewarding.
Yea I remember this being one of the suggestions for the stalker series. if the enemies are too hard, turn the difficulty up so they die faster.