Hello!
I was wondering if lemmy.world has any bot restrictions / throttling behavior? I have a bot (ported from reddit) that is performing the same activities on lemmy.world and fanaticus.social, but I’m seeing different behavior: on LW posts aren’t being featured correctly and comments aren’t being added. I’m not seeing any significant configuration differences, and they are running the same code - Is there a server side explanation for this?
If you have any other suggestions for good bot lemmetiquette, I’d definitely like to hear them!
I’ve been debugging and log crawling, but the live nature of my input data makes it difficult. The existing codebase doesn’t really have support for simulating inputs, so a lot of testing can only be done when games are running. The logs aren’t showing any post / edit errors, so I’m a bit baffled. I know that the bots were causing some hassle when the websockets issue was still present, so I wanted to check to see if we were throttled.
The code is up here which is a WIP fork of the reddit bot. It has been adapted for other sports, but not for racing that I’m aware of.
Does it support setting a proxy? An intercepting proxy with debugger features might give you the details you’re missing. https://mitmproxy.org/ is one popular/free option, though there are many others.
Mitmproxy even supports a transparent mode, though that requires more network shenanigans to set up. If an explicit proxy is supported in redball, that’s definitely easiest to configure.