• rustyfish@lemmy.world
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    3 months ago

    The only times I went to PvP I only did so to complete some quest, and I only did so with lots of comfort food available. It was a horror show every time. As a pure PvE player, I got pissed off too many times when Bungie nerfed my stuff because people in PvP got upset about something AGAIN.

    I don’t like it when people call developers lazy. It’s bullshit 99% of times. So I think the problem was with the players themselves. We (including myself) showed the higher ups at Bungie, that we would still buy the next season, the next expansion no matter what.

    Your other points are also true. It reminds me when D1 was at its best in the year before D2 was released. All quest available, all weapons and exotics obtainable. All raids returned in an updated manner with their weapons, gear and even some shiny shit you could put on your stuff to sparkle more.

    I left Destiny 2 roughly 2 years ago and I don’t miss it. Fuck that clusterfuck of an addiction made video game. It’s not even the good kind of addictive like Factorio. It just pisses you off and you still keep playing.

    • jordanlund@lemmy.world
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      3 months ago

      Same here. I only did PvP for the odd exotic. I worked SUPER hard to get the matched set of Rose/Thorn/Malfeasance/Lumina.

      I walked away when they vaulted content and sunset gear and I don’t feel bad about it. If they won’t respect the time and money I invested, then they don’t deserve more of either.

      • Zahille7@lemmy.world
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        3 months ago

        I had slowed way down when the Forsaken story came out. Then they vaulted the campaign and other expansions and I said “welp. Fuck em.”

    • BrowseMan@sh.itjust.works
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      3 months ago

      Same for me, started playing D2 at launch (No console sir wasn’t able to play D1). PvE only, PvP when cheese was possible.

      Loved the game, the story, the great gameplay and shoot/power feeling.

      Stayed in for years but, in indsight I played more and more because I felt I needed to instead of wanted to.

      They started vaulting content with shitty excuses, made the game very hard for new players (best way to kill it long term), added monetisation and FOMO left and right.

      FOMO finally burned me out before lightfall. Didn’t preco and that was the smart thing to do. This extension was simply scandalous: rushed, very poorly written, bad characters (and there wasn’t that much of them). It was hastly put together to be able to push final shape and it felt. Quite there and then.

      On one hand I’m happy I stopped giving money to a Company that clearly didn’t give a fuck to both its players and employees.

      On another hand it’s a shame because the game was good, art direction incredible, story - even if sometime badly narrated and complicated- was deep and great.

      Edit: ah gambit was great, especially with a full team.