• Gamma@beehaw.org
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    4 months ago

    Good for him, he has the luxury of selling a bazillion copies! Most (indie) devs still need to keep the lights on 😔

    • DarkSirrush@lemmy.ca
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      4 months ago

      Most companies charging for dlcs are AAA devs, not indie. I assure you they can afford to keep the lights on.

        • Zedstrian@lemmy.dbzer0.com
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          4 months ago

          The worst culprits though are the EAs and Paradoxes of the world that sell dozens of DLCs for games that cumulatively cost far more than the base game itself.

          • Gamma@beehaw.org
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            4 months ago

            That practice doesn’t invalidate the need of extra revenue streams for smaller studios

            Edit: updated original comment to make context clear

              • Gamma@beehaw.org
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                4 months ago

                Edited my comment to make it clear that I was talking about indies, I can provide some more context later if it’s still not obvious why

    • apotheotic (she/her)@beehaw.org
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      4 months ago

      I feel like this is him saying exactly that - he’s acknowledging the outrageous success he’s had and saying he won’t (need to) charge for dlc ever

      • Gamma@beehaw.org
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        4 months ago

        Probably true, it’s so funny that he has to promise his fans that he won’t charge for any bonus content even though he’s totally earned it 😆