• Grimy@lemmy.world
    link
    fedilink
    arrow-up
    4
    arrow-down
    8
    ·
    4 months ago

    The margins are thin in indie development, especially when they are usually offered at bargain prices. I’m going with the assumption that if these platforms had been regulated years ago, a good number of indie developers that shut their doors would have survived with the extra profit. It doesn’t seem like a wild assumption to make.

    • Yamayo@lemmy.world
      link
      fedilink
      arrow-up
      11
      arrow-down
      2
      ·
      edit-2
      4 months ago

      Steam doesn’t tell developers or publishers how much their games are worth. They only provide the tools for them to sell them, and they obliviously get a cut from it, but only if you sell. They don’t ask for money in advance, they don’t ask for any contract.

      Valve is a store front, not a publisher. I’m thinking you are just confused about how they operate.

      • Grimy@lemmy.world
        link
        fedilink
        arrow-up
        3
        arrow-down
        8
        ·
        4 months ago

        Valve is a store front in a soft monopoly with other similar products and colluding with them. We would have more and better quality games if the government did its job and regulated the store front industry.

        Instead of regulating, you seem to imply these costs should be passed down to us instead and the indie industry should just bring up it’s prices, just so Gaben can keep his six yatchs. I think you are confused about your own self interests.

        • Yamayo@lemmy.world
          link
          fedilink
          arrow-up
          9
          arrow-down
          2
          ·
          edit-2
          4 months ago

          you seem to imply these costs should be passed down to us instead

          They already are.

          I really think you know nothing about what you talk or how the market works, this isn’t even fun.

          • Grimy@lemmy.world
            link
            fedilink
            arrow-up
            3
            arrow-down
            9
            ·
            edit-2
            4 months ago

            I said this was costing us indie studios

            You said they chose what price they put up their game for, implying the best solution is us paying more instead of steam getting less

            I explained I think this is a bad decision for us the consumers and the industry as a whole and more importantly, that steam can absolutely afford to pay less.

            Reread the whole conversation and try to understand what I’m saying if you want me to continue conversing with you. You seem to be ignoring my points and we are going in circles.

            Implying I don’t know what a store front is or how it works is condescending.

            • Kecessa@sh.itjust.works
              link
              fedilink
              arrow-up
              2
              arrow-down
              4
              ·
              4 months ago

              It’s disgusting to see people defending the people that are exploiting them and preventing them from being more than average.