It’s a good combat trick, but it’s still a combat trick. For most limited decks, any removal would be more playable. In constructed, only pump-based aggro decks and creature combo decks would want something like this. Blossoming Defense already exists for half the cost and most of this effect.
If we’re just talking defense, I like Tamiyo’s Safekeeping since it can protect any permanent for a turn, like a high value planeswalker or enchantment.
Big rules nerd here, and you may already know this but for anyone seeing this new tech who doesn’t: Tamiyos safekeeping (or other indestructible sources) won’t protect a planeswalker from losing loyalty counters to damage, or for dying to zero loyalty. The reason is although it can’t be destroyed (indestructible), it can still take damage, and taking damage is what removes loyalty counters. It’s why the various Gideons that turn into creatures both make him indestructible and prevent damage, to avoid this situation.
Ofc, Tamiyo’s does protect against “destroy target/all planeswalkers” type effects
It’s a good combat trick, but it’s still a combat trick. For most limited decks, any removal would be more playable. In constructed, only pump-based aggro decks and creature combo decks would want something like this. Blossoming Defense already exists for half the cost and most of this effect.
If we’re just talking defense, I like Tamiyo’s Safekeeping since it can protect any permanent for a turn, like a high value planeswalker or enchantment.
Big rules nerd here, and you may already know this but for anyone seeing this new tech who doesn’t: Tamiyos safekeeping (or other indestructible sources) won’t protect a planeswalker from losing loyalty counters to damage, or for dying to zero loyalty. The reason is although it can’t be destroyed (indestructible), it can still take damage, and taking damage is what removes loyalty counters. It’s why the various Gideons that turn into creatures both make him indestructible and prevent damage, to avoid this situation.
Ofc, Tamiyo’s does protect against “destroy target/all planeswalkers” type effects
Oh weird! I had no idea about that, thanks.