Giant Growth isn’t that great, I’d usually rather have protection abilities like Indestructible or Hexproof, an aggro ability like Trample, or a [[Fog]] effect. Even if it costs more.
A lot of green combat tricks are more expensive Giant Growths that give you added value, and to my eye this is strictly better than a few of them, one of the most versatile save for [[Gaea’s Gift]], and one of the best.
Not every green deck wants combat tricks? But this is a pretty good one. I’ll definitely pick up a few.
For sure, Giant Growth isn’t amazing, but it’s the baseline by which I compare green combat tricks. That is to ask “How much more does it cost and what else does it give you?”
In this case, the answer 1 for three good abilities. Heck yeah.
[[Giant Growth]] is +3/+3 at instant speed for 1.
So for 1 more you’re adding trample, hexproof, and indestructible. That’s a sweet deal. Hugely versatile.
As long as you’ve got the mana to spare, this seems like a clear upgrade.
Giant Growth isn’t that great, I’d usually rather have protection abilities like Indestructible or Hexproof, an aggro ability like Trample, or a [[Fog]] effect. Even if it costs more.
A lot of green combat tricks are more expensive Giant Growths that give you added value, and to my eye this is strictly better than a few of them, one of the most versatile save for [[Gaea’s Gift]], and one of the best.
Not every green deck wants combat tricks? But this is a pretty good one. I’ll definitely pick up a few.
For sure, Giant Growth isn’t amazing, but it’s the baseline by which I compare green combat tricks. That is to ask “How much more does it cost and what else does it give you?”
In this case, the answer 1 for three good abilities. Heck yeah.