If you’re careful enough like myself to cheat billions of dollars and XP in to skip the pay to win grind without getting detected it can be a fun time killer. The Map is much more developed than the story mode, and the buisnesses/ heists are a blast.
People hate on GTA online, but it’s really because it’s all grindy to experience it all without feeling forced to buy shark cards. If you have infinite money then it essentially is another GTAs worth of impressive content. The vehicles alone have hours worth of customization.
That sounds even less appealing to me tbh. I’m happy enough with the single player / story, which as long as Rockstar puts time into for the original release, will be good.
You’re a very small fraction of the audience, it shouldn’t be surprising they focus on the majority who prefer online play as it adds a social element into an otherwise predictable and static environment.
Really? I thought the story was incredibly bland, and I had to force myself to finish it just to stop the nagging feeling that I’m missing something.
Michael - just a terrible, controlling person; I don’t want him to get rich, I want him to get killed by the people I’m forced to get him to escape from
Trevor - kind of interesting, but without getting more into his backstory (e.g. how did he become like that), he’s just a sociopath
Franklin - most interesting since he has that entrepreneur drive, but once you get the house, he just kinda hangs out in his swimming pool/mansion, and doesn’t do anything proactive; basically, he just kinda gives up on his dreams once he makes it big
For plot, it’s basically the same as other GTAs:
Do small time illegal stuff
Try something bigger - get busted (usually someone betrays you)
Work for FIB to out mutual opponents
Do the big thing and fight it out with the FIB
There are lots of opportunities to make the story truly interesting, but they didn’t do it. For example:
Trevor - would’ve loved to see something like SA’s turf warfare as he breaks into the SA drug scene; also would’ve looked to see some backstory and how he became so crazy
Franklin - should’ve started a dealership reselling stolen cars; maybe use it as a front for Lamar’s gang desires - I’d love an option to do turf warfare between Trevor and Franklin
Michael - not that interesting, he should have been a supporting character
I guess you have some points. FWIW, main characters are thugs, of course you’re not supposed to like them. The only character that is sorta likeable is Franklin, Trevor is too odd for me and Michael and his family are annoying AF. But I do like the way it was written and the humorous / epic moments. It could have been better yeah but I’ve played through it a few times now and it’s always been enjoyable.
Compared to 4 which I replayed recently and was pretty bored halfway through.
A character doesn’t have to be likeable for me to like the character, they just need to be interesting. I like Trevor as a character because he has some complexity in his backstory (especially if you get the epilogue ending), and I think he could be a very compelling character if given the chance. I would never want to meet him in real life, but he has the potential to be interesting.
A lot of protagonists are likeable, Trevor was the opposite and really had the chance to be interesting without being likeable. But Rockstar refused to give him a decent backstory, and we only get glimpses into something that could be truly interesting.
This is frustrating to me because I love GTAVs story but couldn’t care less about online.
Care about it? I haven’t even played it!!
I tried it briefly but I really couldn’t get into it
If you’re careful enough like myself to cheat billions of dollars and XP in to skip the pay to win grind without getting detected it can be a fun time killer. The Map is much more developed than the story mode, and the buisnesses/ heists are a blast.
People hate on GTA online, but it’s really because it’s all grindy to experience it all without feeling forced to buy shark cards. If you have infinite money then it essentially is another GTAs worth of impressive content. The vehicles alone have hours worth of customization.
That sounds even less appealing to me tbh. I’m happy enough with the single player / story, which as long as Rockstar puts time into for the original release, will be good.
You’re a very small fraction of the audience, it shouldn’t be surprising they focus on the majority who prefer online play as it adds a social element into an otherwise predictable and static environment.
They gotta work on that ten-year load time.
They did.
Well, someone did.
Really? I thought the story was incredibly bland, and I had to force myself to finish it just to stop the nagging feeling that I’m missing something.
For plot, it’s basically the same as other GTAs:
There are lots of opportunities to make the story truly interesting, but they didn’t do it. For example:
But no, the story left me disappointed.
I guess you have some points. FWIW, main characters are thugs, of course you’re not supposed to like them. The only character that is sorta likeable is Franklin, Trevor is too odd for me and Michael and his family are annoying AF. But I do like the way it was written and the humorous / epic moments. It could have been better yeah but I’ve played through it a few times now and it’s always been enjoyable.
Compared to 4 which I replayed recently and was pretty bored halfway through.
A character doesn’t have to be likeable for me to like the character, they just need to be interesting. I like Trevor as a character because he has some complexity in his backstory (especially if you get the epilogue ending), and I think he could be a very compelling character if given the chance. I would never want to meet him in real life, but he has the potential to be interesting.
A lot of protagonists are likeable, Trevor was the opposite and really had the chance to be interesting without being likeable. But Rockstar refused to give him a decent backstory, and we only get glimpses into something that could be truly interesting.