Dramaturgy
Activates while you are healthy. While running, press the Active Ability Button 2 to run with knees high for 0.5 seconds and then gain 25% Haste for 2 seconds, followed by an unknown effect (one of the following).
- Exposed for 12 seconds;
- Gain 25% Haste for 2 seconds;
- Scream, but nothing happens;
- Gain a random rare item in hand with random add-ons and drop any held item.
The same effect cannot happen twice in a row. Causes exhaustion for 60/50/40 seconds. Can’t be used while exhausted.
Scene Partner
Activates when you are in the Killer’s Terror Radius. Whenever you look at the Killer, scream, then see the Killer’s aura for 3/4/5 seconds. There is a chance you will scream again, if you do, you will see the Killer’s aura for an additional 2 seconds. Scene Partner then goes on cool-down for 60 seconds.
Plot Twist
Activates when you are injured. Press the Active Ability Button 2 while crouched and motionless to silently enter the dying state. When using Plot Twist to enter the dying state, you leave no blood pools, make no noise, and you can fully recover from the dying state. When you recover by yourself using Plot Twist, you are fully healed instantly and you gain 50% Haste for 2/3/4 seconds. This perk deactivates if you recover by yourself by any means. The perk re-activates when the exit gates are powered.
Latest PTB patch notes: https://forums.bhvr.com/dead-by-daylight/kb/articles/398-7-1-0-ptb
I just watched ScottJund do an “el toro” on Wesker and send him out a high window on Midwich using a sudden Plot Twist drop.
The other two, I can absolutely see people putting on a survivor that has “funny” scream noises. Very fun perk set.
They’re thematically amazing. I just went and watched that duke with the drop, amazing haha To save others searching
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In the right scenario Plot Twist could be a game changer
Seen people say that on the PTB that No Mither + Plot Twist directly counters Corrupt Intervention