nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoAfter Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recoverywww.forbes.comexternal-linkmessage-square73fedilinkarrow-up1258arrow-down116
arrow-up1242arrow-down1external-linkAfter Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recoverywww.forbes.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square73fedilink
minus-squareLeadersAtWork@lemmy.worldlinkfedilinkEnglisharrow-up5·6 months agoThey should create a third enemy that they ask the community to keep mostly hidden, only accessible to the best (progressed above a certain point) Helldiver. This is a bad, if fun, idea though. So I guess what would everyone like to see?
They should create a third enemy that they ask the community to keep mostly hidden, only accessible to the best (progressed above a certain point) Helldiver. This is a bad, if fun, idea though.
So I guess what would everyone like to see?