Without any real sense of progression, I just couldn’t find a reason to play unless I had a friend who was already online and playing. Unlocking new weapons and whatnot is fun until its not, and when I don’t have the minutia that comes with an MMO or the randomness that comes with a rogue-like, I don’t have anything to look forward to from the next run. There was no surprise to the game, and the initial luster faded pretty quickly when I realised what the treadmill was going to be. If there had been a more single player focused bit to it, I may have lasted longer, but being so heavily reliant on a party meant it was a group of friends, or some randos that are going to waste my time.
Without any real sense of progression, I just couldn’t find a reason to play unless I had a friend who was already online and playing. Unlocking new weapons and whatnot is fun until its not, and when I don’t have the minutia that comes with an MMO or the randomness that comes with a rogue-like, I don’t have anything to look forward to from the next run. There was no surprise to the game, and the initial luster faded pretty quickly when I realised what the treadmill was going to be. If there had been a more single player focused bit to it, I may have lasted longer, but being so heavily reliant on a party meant it was a group of friends, or some randos that are going to waste my time.
This is essentially it.
The core gameplay is great. Pulled us all in.
The core gameloop is missing. I figured they would expand the game more and quicker.
Like are we still only on Terminids and Automatons only?