nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comexternal-linkmessage-square85fedilinkarrow-up1181arrow-down18
arrow-up1173arrow-down1external-linkAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square85fedilink
minus-squareCommanderCloonlinkfedilinkEnglisharrow-up1·6 months agoI don’t know, that’s too many inputs which is a trap that I feel console games easily fall for nowadays. Having to long press is already kind of annoying, adding another input layer with a wheel would make it worse imo
I don’t know, that’s too many inputs which is a trap that I feel console games easily fall for nowadays. Having to long press is already kind of annoying, adding another input layer with a wheel would make it worse imo