- cross-posted to:
- linux_gaming
- fuck_cars
- gaming@lemmy.zip
- cross-posted to:
- linux_gaming
- fuck_cars
- gaming@lemmy.zip
I think the developers of this satirical game could be subscribed to this community:
The car industry has identified a few places on earth that do not know THE FREEDOM OF CAR DEPENDENCY.
So they hired you to increase car sales and oil consumption.
How? By building the greatest car parks ever!
Turn neighborhoods into car parks, create the need for car commuting and parking. Use propaganda to inform people on why they need it.
Learn to become a real tycoon… Asphalt means freedom, right?
Cross-post da: https://feddit.it/post/8640086
That sounds pretty good. Kinda like Terra Nil but you’re tasked with “cleaning up” cities by rezoning them and stuff. Could be educational, a simulation, or both.
Maybe we should organise a game jam that’s about finding alternative transport solutions
Terra Nil was way to straight forward for my taste, super clear path what you should do and no way to deviate. It felt like a glorified educational powerpoint. I pictured the idea more as a mixture of OTTD (for trains & trainmanagement), cities & skylines (lots of variety in what could be built and how urbanism evolves and develops when needs are met), SimCity3000 (sudden disaster mode) and this game for real implications of chosing car mobillity that are often ignored in games. And the look&feel also being like this game (which is very much resembling OTTD). Now if only I would have the progamming skills to build it 😅