• Barbarian@sh.itjust.works
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    3 months ago

    Yesterday, played Citadels and Secrets. Secrets is definitely one of my favourite party games.

    This week, Spirit Island (best board game ever imho) and some Marvel Champions on tabletop simulator.

    Last week also played some Radlands and Watergate for some one vs one fun.

    Haven’t played Brass in a while, should set up a group for that at some point.

  • elyviere@lemmy.world
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    3 months ago

    Actually tried Carcassonne for the first time this weekend. Was a lot of fun but we had too many expansions for a group of mostly first timers so it was a little information overflow.

    Just got the void seeders expansion for Nemesis though so looking forward to play that this week!

  • PunkiBas@lemmy.world
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    3 months ago

    Yesterday we played Terraforming Mars with the excellent Customizing Mars modular map. The map ended up pretty weird, with several peninsulas and such, but it was a welcome change to the classic maps we’ve played a million times already.

  • zero_spelled_with_an_ecks@programming.dev
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    3 months ago

    Gloomhaven: Bugs and Buttons. In the beginning of full sized Gloomhaven, before any rewards for retiring characters, etc., Gloomhaven is hard. Bugs and Buttons is like that on normal. It’s a lot of moving parts for a small game, but keeps the flavor of its big brother but lacks much of a story. Picked it up for a travel game for my partner and I without realizing it’s one player.

    Sleeping Gods seems interesting narratively. Mechanically, we’re getting our asses handed to us. It’s a lot of what I like in a game: coop, separated turns so one person doesn’t effectively take anyone’s turn by giving them advice (like what I saw when recently observing Castle Panic).

    A buddy of mine makes games and he did one about becoming the next king that’s a card game and you can either win by influence or by murdering everyone else. I’m having trouble finding anything to link to that’s not a page for buying it and I don’t want to spam it. It’s called Succession but isn’t any of the games by that name on bgg. Backstabby games aren’t usually my thing, but I did manage to assassinate most of the people between me and the crown, which is not easy to do.

    I really dislike games where it’s easier to make others lose than it is to make yourself win (e.g. Munchkin). Goblin Breakfast was no exception to that. No thanks.

  • Voroxpete@sh.itjust.works
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    3 months ago

    Finally picked up Boss Monster recently. Tried out with a buddy on Saturday and we had a great time. Game came down to the wire with a couple of sharp moves on his part snatching a win after I’d been in the lead for most of it. It’s definitely a much tighter, smarter game than I think the aesthetic suggests.

  • donio@lemmy.world
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    3 months ago

    We’ve been playing Carnegie a bunch. The game works great at all player counts but I really like it at 2-players. It’s highly interactive so it’s easier to keep a close eye on a single opponent and the neutral discs you add at lower player counts help guide early game strategic decisions. Very cool action selection and I really like the worker “lifecycle” and the route building too. Great BGA implementation.