The Speak With Dead scene I thought was well done, and the heist and sneaking into the carriage I thought was a very D&D plan…
That’s another scene ( the heist, especially the carriage part) that would make for an analysis of what was going on at the table.
I’m still waiting for the YouTube video which is like a react video except they’re playing the game in the PiP window as it plays out onscreen.
Exactly!
I fucking loved the Themberchaud scenes and Chancellor Jarnathan. Honestly the entire movie sounded like an IRL game, I think that’s why I enjoyed it so much.
“Chancellor Jarnathan enters the chamber -”
“I GRAB JARNATHAN AND JUMP OUT THE WINDOW”
"…Roll a grapple check. Goddamnit.
Lmao
I would love to see an analysis of all the rolls in that game… It would make a great youtube video.
I liked the whole movie, but honestly my favorite part was the reveal at the beginning for why they were waiting for that one judge.
I also liked how the bad guy tries the same shit with that judge lol
There’s so many great scenes, like the Intellect Devourers completely ignore the party, and the fact that all of their classes use intelligence as a dump stat. Or how fantastically shot that entire escape from the tower sequence was. Or how clever the intentionally jumping into the gelatonus cube was…
But my absolute favorite scene was when the paladin was walking away and Edgin said oh no there’s a rock in his way, will he go around? And he walks straight up and over it. It had us dying, we had to pause it because we laughing so hard.
I liked the small cameos in the maze battle scene. The characters from the 1980’s cartoon show made an appearance, even if they didn’t say anything.
Used to watch the cartoon and recognized the characters immediately! Definitely one of the parts where I geeked out the hardest!
Ha! I never saw that cartoon, but it did seem like they put some thought into those characters. I may have to look them up.
Hahahaha oh man that’s stupid and I love it. I want to watch some of that cartoon now.
It was a constant part of my Saturday mornings. It was stupid, but there was just enough lore to keep us all waiting for the next episode.
The use of the “hither tither” stick, it felt exactly how a player would use it
Also exactly how it would be introduced. Intricate puzzle the DM spent hours designing, fucking it up instantly, then just being like oh shit, lucky we had this staff the DM made during his portal playthrough
This movie made me so sad in unexpected ways. Went in blind expecting a half-assed cash in and was blown away by how damn good this movie actually was and how much I enjoyed just to be disappointed that it bombed at the box office and we will probably never see another installment.
I think it bombed because there was no marketing… I only heard of it through Reddit DND stuff.
Also probably tightly-related to the OGL 2.0 controversy, which peaked like a month or two before the movie.
Hmm, could be.
I could easily watch a whole series of this format. Very well done
The fat dragon is what really landed the movie for me. That? That was a DM decision, based on the players and the DM being memelords. Straight from the tabletop.
It really just demonstrated that the whole movie is a DnD campaign (agglomerate homebrew) with extremely high production value, and I LOVED EVERY SECOND OF IT.
The fat dragon, Themberchaud, is actually a canon obese dragon. He’s in the Out of the Abyss module and some others.
Huh, TIL.
Still, without knowing that, it looked exactly like the kind of collective meme the table would come up with and beg the DM to add.
Absolutely, the whole movie felt like that which was a big part of it’s charm. Watching the first scene I could imagine the players asking the arrakoan chancellor’s name, which the DM hadn’t prepped, so he just made up Jarnathan on the spot…
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The fat dragon made my wife lose it. She just kept saying “He looks just like the cat when he smells chicken.”
A lot to be said, but I think my favorite little thing was the rust monsters eating scrap for the 1.5 seconds they were on screen. Entirely unnecessary, but showed they put in a good amount of thought to the film.
Oh I missed that! When did that happen?
I believe it is in one of the first Neverwinter scenes, the camera pans down into an alleyway and there are two fighting over something (a pocket watch?) on a rafter. They are mouse-sized, which is a smart tweak.
The smile that came when they showed a Harper’s pin right before mentioning the Harpers never left my face. Such a subtle little thing, but they fucking nailed it.
“But we approved your pardon!”
Simple, hilarious, and sounds like the DM response rather than the character.
Favorite part is probably simply that they made such a good and well written D&D movie that managed to both convey the feeling of a D&D game to actual fans, and still be enjoyable and accessible to non-fans.
Favorite scene though, if I had to pick one? Probably Doric’s wildeshaping chase, and the whole Underdark sequence. Themberchaud was such a chode, lol.
The chase scene where the druid constantly wildshaped was amazing. Also Themberchaud.
It was! The music really made that part excellent.
Themberchaud was the fat dragon right? That was a very homebrew dnd moment… The movie was good at that.
That’s right. He shows up in Out of the Abyss.
BUT WE APPROVED YOUR PARDON
Probably the bridge. DM crafted such an amazing puzzle and the paladin being a good boy learned it perfectly. Group was like: You know it’d be fun to see what the DM does if I accidentally put my foot on it.
Also the five questions. You could see that coming from MILES away but it was still hilarious.
The bridge scene is even better when you realize the paladin is a DM-insert NPC, there to explain the overcomplicated puzzles, steer the plot, and keep the incompetent party from getting killed. Once they’re back on track with what the DM has prepped, he says his farewell and disappears from the story.