• ILikeBoobies@lemmy.ca
    link
    fedilink
    arrow-up
    3
    arrow-down
    17
    ·
    5 months ago

    Break them up

    They don’t need to be a store, a launcher, a community, a mod database, etc

    • paultimate14@lemmy.world
      link
      fedilink
      arrow-up
      7
      ·
      5 months ago

      Break them up… How?

      You can split off business units like their hardware sales or dev studios, but that isn’t going to reduce their storefront market share at all.

      Are you suggesting that they just split users up randomly? That would be probably worse for consumers- suddenly the friends and communities people have built up through Steam would be fractured, and users would look to find ways to get around it.

      Split up by what publishers they have deals with? Well then those new companies would only be indirect competitors, not to mention that would also be worse for consumers as I’d have to suddenly make a new account with each new platform just to keep accessing my current library.

      Like… How do you want to split them up in a way that doesn’t hurt consumers and publishers more than it helps?

        • paultimate14@lemmy.world
          link
          fedilink
          arrow-up
          7
          ·
          5 months ago

          But the store piece is the only problem.

          For community, there’s tons of different communities for every game and Steam is usually one of the least active anyways.

          For mods, as far as I know there’s no exclusivity there. In fact, it’s kind of a pain to mod Bethesda games because they don’t go through Steam. It’s similar to DLC in that it’s just a better experience to have mod support included in the launcher.

          For the launcher, that seems like once again a huge blow to consumers to have a separate steam store vs steam launcher. You can already add non-Steam games to the steam launcher or launch games without the steam launcher.

          The problems identified in the article, and what they are getting sued for, are solely related to the store. So I don’t see how breaking out these supplemental features would solve that.

    • LouNeko@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      5 months ago

      Those things put seperatly Steam is far from the best option , except for the store part because that’s their main thing.

      The launcher part is just part of Steams basic DRM, some games can be started from their directory without Steam running.

      The subreddits and Discord servers for certain games are usually more organized, cohesive and feature better fan made content than Steams Community Hub.

      Nexusmods is far superior to the Steam Workshop in every single aspect.

      For Reviews most people go to YouTube and watch a video. Steams review system is more an indicator of general reception rather than actual gameplay.

      Steam doesn’t try to squich all the other platforms they just provide a convenient alternative to them. So why are all those things suddenly an issue.

      How do you even enforce breaking all those things up? Should there be a law that all governments agree on, that states Steam exclusively can’t host mods anymore? Should they be split up into subsidiaries, like Steam Store, Steam Community, Steam Mods etc.?

      • ILikeBoobies@lemmy.ca
        link
        fedilink
        arrow-up
        1
        arrow-down
        8
        ·
        edit-2
        5 months ago

        So then there’s no problem requiring steam to only be a storefront right?

        And yes the latter, steam store, steam community, steam mods all become independent

        • LouNeko@lemmy.world
          link
          fedilink
          arrow-up
          4
          ·
          5 months ago

          Yeah, but why? They would still all be owned by Valve. Or are you suggesting the government forcefully taking away private company assets?