• MenschlicherFehler@feddit.de
    link
    fedilink
    English
    arrow-up
    36
    ·
    edit-2
    7 months ago

    Valve is not the one setting the prices. The publishers/developers are. One could argue that they are increasing their prices becauses of Valve’s cut, but they aren’t. A Ubisoft game for example costs the same on Steam as it does on the Ubisoft store, which is obviously not taking any cuts for its own games.

    Also, 30% is the industry standard. Here is a nice overview IGN made in 2019. https://oyster.ignimgs.com/wordpress/stg.ign.com/2019/09/GameRetailerCuts_infographic-1.png

    Edit for the price parity argument: If the parity would have increased game prices to include Valve’s cut, AAA games would have gotten 30% more expensive many years ago. But they didn’t.

    • stardust@lemmy.ca
      link
      fedilink
      English
      arrow-up
      18
      arrow-down
      1
      ·
      7 months ago

      Ubisoft is a good example because they have withheld their games from Steam so plenty of samples to look at to see how they priced games themselves.