There is a community forming right now that aims to write a MOBA from scratch, mostly fueled due to the Vanguard incident on Linux. I am not affiliated with the project, but wanted to raise attention to it (as I am currently on cold League turkey since a month).

The announcement post on rEdDiT: https://old.reddit.com/r/opensourcegames/comments/1cz3212/open_source_league_of_legends_an_attempt/

GitHub: https://github.com/OpenChamp

Discord: https://discord.gg/f6DGjvTWYT

Related Lemmy post: https://lemmy.world/post/16065982

  • tal@lemmy.today
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    6 months ago

    There are a lot of open-source game projects that have started over the years. Some have turned into fully-completed games, but they are very few. And those generally are not asset-heavy, which I suspect a League of Legends-style game will be.

    This could make it, but I wouldn’t be placing money on it.

    I think if I were gonna try and do that, I’d aim for making the game playable with what amounts to just about placeholder assets.

    The engine side is the easier part. You’ve got a number of people who have done engine reimplementations of a number of commercial games that can play the original game using the original game’s assets. But getting a game with original assets is hard.