So Monk is the one class we didn’t get a prior UA for, which means all the changes are totally new. I’m still wrapping my head around it. Martial Arts die increase: good. Martial Arts die not affecting weapons: bad. Step of the Wind buff: good. Stunning Strike nerf: bad but reasonable?
I feel like they knew Monks needed help, but it doesn’t really seem like they made as much effort to fix that as I think they really needed to. Anything I might be missing that saves the Class here?
The best change to the Monk is the inclusion of Heightened Metabolism. The decrease of time down to 1 minute works for both groups who never take short rest, those who reduced short rest time to 10 minutes and those that take a hour. 1 minute is so short that most groups can just slip one in anymore. Also since the monk can really use it recharge whenever just the monk needs it
Agreed. But it should come online sooner; when you need that most is when you have almost no ki.