• CrypticCoffee
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    6 months ago

    Isn’t Minecraft one of the biggest games on the planet? RimWorld simply awesome. Stardew selling millions…

    Chasing top graphics hasn’t always been the route to success.

    • alcoholicorn
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      6 months ago

      Of course, but you try justifying an increased budget for writing or a bunch of smaller titles to a publisher whose only qualification is that they have a lot of money.

      Or you can go the Todd Howard route and promise endless proc-generated gameplay, so that they barely even have to pay writers, the game will write itself!

      Or you can just show them a pretty picture, describe an action sequence that a 13 year old boy would love.

      Or even better, you can point to another successful release and just go “Yeah, we’re gonna do that again. It’s 99% done already so we can do it really cheaply”