nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agoCD Projekt: "We need to fix the relationship with our players" | GamesIndustry.bizwww.gamesindustry.bizexternal-linkmessage-square22fedilinkarrow-up171arrow-down11cross-posted to: gaming@beehaw.orgxbox@lemmy.world
arrow-up170arrow-down1external-linkCD Projekt: "We need to fix the relationship with our players" | GamesIndustry.bizwww.gamesindustry.biznanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agomessage-square22fedilinkcross-posted to: gaming@beehaw.orgxbox@lemmy.world
minus-squareneo (he/him)@lemmy.comfysnug.spacelinkfedilinkEnglisharrow-up10arrow-down3·2 years agohere’s a real pro tip: don’t send death threats to the devs about a game not coming out soon enough, then send more death threats when the game the developers said was not polished or ready is neither ready or polished. absolutely wild crazy take, i know
here’s a real pro tip: don’t send death threats to the devs about a game not coming out soon enough, then send more death threats when the game the developers said was not polished or ready is neither ready or polished.
absolutely wild crazy take, i know