And some of those are games that I have played or purchased but not played – I can say that there are some decidedly good recent releases.
Like, Carrier Command 2 is on there and is pretty nifty. It doesn’t play much like Starcraft, but it’s hard to argue that it’s not a real-time strategy game.
The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
Based on this histogram, they’re still coming out at a decent clip in absolute terms.
https://en.wikipedia.org/wiki/List_of_real-time_strategy_video_games
That has the peak year being 2001, with 41 releases.
But still 14 releases in 2023.
And some of those are games that I have played or purchased but not played – I can say that there are some decidedly good recent releases.
Like, Carrier Command 2 is on there and is pretty nifty. It doesn’t play much like Starcraft, but it’s hard to argue that it’s not a real-time strategy game.
The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
Starcraft 2: Am I a joke to you?
Starcraft 2 is almost 14 years old.
And it still has atleast 20k concurrent players at any given time
Yes