EA CEO Andrew Wilson confirmed the company is considering putting ads in traditional AAA games — titles that players purchase up-front for around $70 apiece. In the Q&A part of EA’s latest earnings call, Eric Sheridan from Goldman Sachs asked Wilson about dynamic ad insertion in traditional AAA games. Wilson said, “…Advertising has an opportunity to be a meaningful driver of growth for us.” He then continued, “…we have teams internally in the company right now looking at how we do very thoughtful implementations inside of our game experiences.”

  • Cosmic Cleric@lemmy.world
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    8 months ago

    If they are fullscreen ads that disrupt, then yeah pushback is expected. But they wont do this, they will slip them in slowly and people wont generally care.

    Pushback from gamers only usually happens when its something like losing the ability to play the game - see recent helldivers controversy.

    There should have been a pushback on microtransactions from the start, but people just said “well you dont have to buy them” and here we are.

    That’s not true though. They’ve tried adding ads in games for decades now, and they’ve always been pushed back successfully.

    Just, hold. Stay the course. This new generation can do the same thing that previous gens have already proven can be done.

    Anti Commercial-AI license (CC BY-NC-SA 4.0)

    • warm@kbin.earth
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      8 months ago

      There’s already types of ads in video games. Fortnite is full of them in the way of ‘crossovers’ and virtual music festivals. Death Stranding had Monster Energy in. There’s probably more too, they do it subtly and EA would start with their sports games, selling ads to show on the pitch for example like what they do IRL.