sag@lemm.eeM to Balatro@lemm.ee · 7 months agoSolo dev behind roguelike hit Balatro expected to sell "maybe 10 copies" and go back to their IT job - but they went on to sell one million copies insteadwww.gamesradar.comexternal-linkmessage-square4fedilinkarrow-up1130arrow-down10
arrow-up1130arrow-down1external-linkSolo dev behind roguelike hit Balatro expected to sell "maybe 10 copies" and go back to their IT job - but they went on to sell one million copies insteadwww.gamesradar.comsag@lemm.eeM to Balatro@lemm.ee · 7 months agomessage-square4fedilink
minus-squareoptissima@lemmy.worldlinkfedilinkarrow-up7·7 months agoI surprised he was able to release it, I wouldn’t have time with all my balatro games.
I surprised he was able to release it, I wouldn’t have time with all my balatro games.