sag@lemm.eeM to Balatro@lemm.ee · 7 months agoSolo dev behind roguelike hit Balatro expected to sell "maybe 10 copies" and go back to their IT job - but they went on to sell one million copies insteadwww.gamesradar.comexternal-linkmessage-square4fedilinkarrow-up1130arrow-down10
arrow-up1130arrow-down1external-linkSolo dev behind roguelike hit Balatro expected to sell "maybe 10 copies" and go back to their IT job - but they went on to sell one million copies insteadwww.gamesradar.comsag@lemm.eeM to Balatro@lemm.ee · 7 months agomessage-square4fedilink
minus-squareMrGerrit@feddit.nllinkfedilinkarrow-up13·edit-27 months agoRoguelike is such a hit or miss, but when it hit just right, it’s awesome! The “one more try” factor is through the roof with this game.
Roguelike is such a hit or miss, but when it hit just right, it’s awesome!
The “one more try” factor is through the roof with this game.