And the GameCube compatibility of the Wii was just original GameCube hardware inside of the Wii doing all the work.
Same with PS2 hardware inside the PS3.
Having dedicated hardware inside for compatibility is not uncommon
Well, and the Gameboy is not the ancestor to the SNES so backwards compatibility is out of the window completely.
Yes, I know that the Super Gameboy is only a unfitting contender, that’s why I said “kind of” in my post.
Super Nintendo was not backward compatible.
It “kind of” was with the Super Gameboy allowing for Gameboy games to run on the SNES. Buy yeah, more like a sideways compatibility
The Super Game Boy was just a Game Boy in a different form factor, it did all the work. All the SNES did was provide inputs and output.
And the GameCube compatibility of the Wii was just original GameCube hardware inside of the Wii doing all the work. Same with PS2 hardware inside the PS3.
Having dedicated hardware inside for compatibility is not uncommon
But in the Wii and PS3’s case the hardware was included with the console itself. The Super Game Boy was a separate purchase.
Well, and the Gameboy is not the ancestor to the SNES so backwards compatibility is out of the window completely. Yes, I know that the Super Gameboy is only a unfitting contender, that’s why I said “kind of” in my post.
Fair enough.