• makyo@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    ·
    8 months ago

    There are a lot of problems keeping VR from going big and I think Meta’s strategy of cornering the market is one of them. They think if they get all the exclusives they’ll be the next iPhone but I think instead they’re fragmenting an already tiny market which really needs a bunch of impressive experiences (and there still aren’t a ton right now, even after years of VR development). I feel like the reverse would win them more users - they should win on hardware AND software but make their software available for any VR headset to use. Because right now they need to help create a market for VR because there really isn’t one worth cornering yet.

    • madasi@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      6
      ·
      8 months ago

      They just announced that they opened up the OS for other manufacturers to use. I know Asus/ROG is supposed to have a headset in the works using the OS.

      • n3m37h@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        3
        ·
        8 months ago

        So they want to be the Microcrap of the VR world?

        Nah I’m good, let me know when we get a Linux of the VR world

          • n3m37h@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            2
            ·
            8 months ago

            Its probably great but when you need to set up a specific room, it makes it inaccessible for most people

            • Blue_Morpho@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              8 months ago

              ??? You don’t need a specific room. Quest doesn’t need any beacons or wires.

              I don’t like Facebook, never had a Facebook account and refused to buy their VR until they removed the Facebook account requirement 2 years ago.

              But the hardware is excellent for the price. Facebook is selling the hardware at a loss and making it up in software sales. So you are hurting Facebook by buying their hardware and using it with Steam.

              • n3m37h@sh.itjust.works
                link
                fedilink
                English
                arrow-up
                2
                arrow-down
                1
                ·
                8 months ago

                Sorry, was referring to Valve Index. Did not realize you can use SteamVR on on the Quest

        • k_tx@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          8 months ago

          That would be Valve‘s Deckard, I suppose. Would be nice if that would materialize at some point soon.

          But even a „windows equivalent“ HorizonOS would be an improvement in the standalone headset space if that meant I could choose between HMD vendors and carry over all my software.

        • ඞmir
          link
          fedilink
          English
          arrow-up
          2
          ·
          8 months ago

          Meta Horizon OS is running on Linux under the hood lol

          • n3m37h@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            ·
            8 months ago

            That is not what I was referring to. Meta loves to invade our privacy like Microcrap

            Sadly SteamVR needs a large open space to work effectively which makes it inaccessible to the vast majority.

            • Blue_Morpho@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              8 months ago

              SteamVR is a software store. It has nothing to do with whether the hardware needs beacons in the room or wires.

              You can play SteamVR racing sims at your desk. If it’s a standing game, you push a button and then draw virtual borders on the floor wherever you are to define the play space.