They did trade-off good, impactful stories for tight, action-packed gameplay. Neither Pyre’s nor Hades’ core stories have been that interesting, despite the excellent voice acting, music, and gameplay.
The fact that they are doing a sequel to Hades immediately suggests that the trend is going to continue, because that’s where the money’s at. It’s a rather risk-adverse decision.
That’s fair. Hades wasn’t as much my jam, story-wise, as bastion or transistor, for sure. It leaned heavily on tight mechanics and beautiful art, which were also staples of bastion and transistor. So in a sense, I agree. I think there is only so much creativity you can have in a storyline based on something like Greek mythology, and so I’d like to see them return to more original plots.
They did trade-off good, impactful stories for tight, action-packed gameplay. Neither Pyre’s nor Hades’ core stories have been that interesting, despite the excellent voice acting, music, and gameplay.
The fact that they are doing a sequel to Hades immediately suggests that the trend is going to continue, because that’s where the money’s at. It’s a rather risk-adverse decision.
That’s fair. Hades wasn’t as much my jam, story-wise, as bastion or transistor, for sure. It leaned heavily on tight mechanics and beautiful art, which were also staples of bastion and transistor. So in a sense, I agree. I think there is only so much creativity you can have in a storyline based on something like Greek mythology, and so I’d like to see them return to more original plots.