I think it’s stupid as hell for Square to have not released this on PC at the same time as they did on PS5, locking to a single console is a poor choice especially when that console is as expensive as the PS5 is and has as few exclusives as the PS5 does.
With that in mind though, “a single game” is somewhat of a misnomer. The original FF7 took about 40 hours to play from start to finish, and about 80 hours if you wanted to really 100% everything. FF7 Remake took about 40 hours to play from start to finish, and about 80 hours if you want to really 100% everything.
Is the root of your concern that you’re paying too much for too little gameplay? Considering rebirth takes about 50-60 hours to beat and ~80-100 hours to 100%, I don’t understand the criticism.
If the answer is that you expected over 100 hours of base gameplay for $70, the problem isn’t with Square-Enix, imo. That’s before taking however long the 3rd game takes to beat into account, as well (which according to the devs is going to be at minimum the same length as rebirth – bringing it to over 150 hours of base gameplay for the trilogy.) I think expecting 150 hours of base gameplay in a single purchase for a story-driven JRPG is unrealistic. The only JRPGs that come close would be Disgaea and Persona 5 Royal, and I’d argue that the production costs on both of those are significantly lower because of their art style and the way that story is presented in both.
That said, on flip side, the joy of these games eventually coming out on PC means if you wait long enough, you’ll be able to get all 3 and DLC for like $50 total, so there are options for everyone.
I think that the typical AAA MTX game will not mostly be beneficial for big studios. At least I hope. Things will shift back to smaller games and those AAAA titles.
Be that as it may, the only interest I have in this newest iteration of FF7 is as a retelling (or whatever) of the original. If it’s going to cost $210+tax for that experience (in full), I’ll pass. It’s not about the hours, it’s about getting the full experience in one package (and the associated price tag).
It’s not a single game. It’s a whole new piece of software. They decided to make three games on the same Engine to streamline production but it’s not an hd remaster of an old game. They are brand new games.
I can understand the perception that it should be one game because it’s the story from an old game that has been split up. However if you play it, you’ll find out pretty quickly it’s actually a whole new story.
There are plenty of cash grab titles out there but I don’t think this is the cash grab I think you make it out to be.
Maybe if they sold it as one game, instead of selling it in parts and charging $70 for each…
400 hour game across maybe 5 discs sounds reasonable enough
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I’m not paying $70 for a single game, much less multiple $70 installments. If you want to choke on what they give you, be my guest, but I’ll pass.
I think it’s stupid as hell for Square to have not released this on PC at the same time as they did on PS5, locking to a single console is a poor choice especially when that console is as expensive as the PS5 is and has as few exclusives as the PS5 does.
With that in mind though, “a single game” is somewhat of a misnomer. The original FF7 took about 40 hours to play from start to finish, and about 80 hours if you wanted to really 100% everything. FF7 Remake took about 40 hours to play from start to finish, and about 80 hours if you want to really 100% everything.
Is the root of your concern that you’re paying too much for too little gameplay? Considering rebirth takes about 50-60 hours to beat and ~80-100 hours to 100%, I don’t understand the criticism.
If the answer is that you expected over 100 hours of base gameplay for $70, the problem isn’t with Square-Enix, imo. That’s before taking however long the 3rd game takes to beat into account, as well (which according to the devs is going to be at minimum the same length as rebirth – bringing it to over 150 hours of base gameplay for the trilogy.) I think expecting 150 hours of base gameplay in a single purchase for a story-driven JRPG is unrealistic. The only JRPGs that come close would be Disgaea and Persona 5 Royal, and I’d argue that the production costs on both of those are significantly lower because of their art style and the way that story is presented in both.
That said, on flip side, the joy of these games eventually coming out on PC means if you wait long enough, you’ll be able to get all 3 and DLC for like $50 total, so there are options for everyone.
And here I am 120h into BG3, and still haven’t finished it.
To be fair, BG3 is very much the exception. It’s a fantastic exception that others could learn from, but an exception nonetheless.
To be fair, it’s the new standard for me. Full price? Better not be MTX and needs 100h+.
I’m with you on that front. I almost never pay full price for games and loathe microtransactions.
I think that the typical AAA MTX game will not mostly be beneficial for big studios. At least I hope. Things will shift back to smaller games and those AAAA titles.
Be that as it may, the only interest I have in this newest iteration of FF7 is as a retelling (or whatever) of the original. If it’s going to cost $210+tax for that experience (in full), I’ll pass. It’s not about the hours, it’s about getting the full experience in one package (and the associated price tag).
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It’s not a single game. It’s a whole new piece of software. They decided to make three games on the same Engine to streamline production but it’s not an hd remaster of an old game. They are brand new games.
I can understand the perception that it should be one game because it’s the story from an old game that has been split up. However if you play it, you’ll find out pretty quickly it’s actually a whole new story.
There are plenty of cash grab titles out there but I don’t think this is the cash grab I think you make it out to be.
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