Switched from earcutr to earcut-rs
earcutr is an excellent crate for polygon triangulation. But it’s API isn’t convenient to use with Bevy.
Recently discovered this crate that I wanted to share with others: https://github.com/MIERUNE/earcut-rs
It’s generic over indices and provides a way to reuse allocations.
I found it quite convenient to use for cutting holes in walls. My walls are 3D, but I cut wall planes in 2D and generate the rest of the mesh.
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