• Triple_B@lemmy.zip
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    8 months ago

    The game made gameplay affecting design decisions around these micro transactions.

    Name one, because I beat the whole ass game without even feeling the need to buy any of that easily acquirable in-game for no money stuff. Most of the stuff is for sale at the pawn guild, including the character redesigner. I got enough port crystals to basically cover everywhere I’d want to go regularly. I spent probably 500 RC over a playthrough that got over 10k.

    • GlitterInfection@lemmy.world
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      8 months ago

      If you don’t pay extra money for the special camping kit you can carry fewer items at all times due to weight.

      I didn’t say you can’t deal with them making these negatively impacting gameplay decisions.

      Just that they are gross.

      • Breezy@lemmy.world
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        8 months ago

        Ive defended the paid items that were acquirable in game, but i missed this one. Is the paid camping kit just not in the game at all unless you buy it? Because if so that is definitely an issue.

        • Triple_B@lemmy.zip
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          8 months ago

          Old buddy is lying because reasons. There’s better camping kits available in game that weigh less than the paid one and let you get buffs.

        • GlitterInfection@lemmy.world
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          8 months ago

          There are other camping kits that are heavier but you can only get the one in the microtransaction from paying real money. It becomes available to buy in shops only as part of the real money transaction.

          You also are limited on your number of portcrystals so effectively you cannot get that item in game. You can get 4 of them without paying extra money, and this lets you have a 5th.

          • Breezy@lemmy.world
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            8 months ago

            Are the port crystals like in the first game? You could only get a few in your first playthrough requiring a second and third to reach the max. If thats the case i dont see any issue them providing paid ones for the inpatient

      • Triple_B@lemmy.zip
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        8 months ago

        The non-dlc elite camping kit, which is easy to get, weighs less than the DLC kit and lets you cook food for buffs, unlike the paid one. Also, you have 4 characters. Spread the weight around efficiently.

        • GlitterInfection@lemmy.world
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          8 months ago

          You wouldn’t have to do that as much if this item didn’t exist to be purchased for cash.

          Creating minor inconveniences through design that you can pay real money to fix is a dark pattern that I will never support in any game and will get angry at in any game that costs money up front.

          • Breezy@lemmy.world
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            8 months ago

            Spreading the weight around sounds exactly like how the first game was. I had my main pawn looking like like a gaint orc because the taller wider a character was the more they could carry.

          • Triple_B@lemmy.zip
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            8 months ago

            Rent a fighter or warrior pawn since people tend to make them huge and they can carry a lot. Put your camping kit on them. Forget about it for a few hours. Or do what I did, make your own huge warrior pawn instead of scantily-clad sorceror chick #30000, put the kit on him at the start of the game, and literally never think about it again. I spent significantly more time managing the mountains of monster materials I gathered and never really thought about the kit unless I found a better one.

            I agree about your point regarding minor inconveniences, but I do not feel it applies in DD2s case. They’re either incredibly minor (art of metamorphosis costs 500RC, or just beat the game), or non-existent. The decision to bring a camping kit was a conscious one and I could have just left it in storage, but I felt the benefits outweighed the costs. I never considered buying a single one of the MTX. Like you said, you get around 4 port crystals per playthrough. Drop one in Bakbattahl, one by the dragonforged, one by the Sphinx shrine, and the 4th wherever. Vernworth, Harve, and two other spots late in the game (very late) get permanent ports, one of which actually replaced one of the others I had placed. If you’re considering buying RC, 1)why 2) just make your pawn a thot, those always get rented.

    • jjjalljs@ttrpg.network
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      8 months ago

      So someone who paid money for stuff got very poor value for their money? Why even have it at all?

      • mamotromico
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        8 months ago

        Because executives will want the profit margins going up regardless.

        DMCV had the same irrelevant low value micro transactions that had no business being there. I feel like that’s his way (same director) of complying with demands for extended monetization.

        • Triple_B@lemmy.zip
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          8 months ago

          It’s a trend. It’s quite literally clearly worthless garbage tacked on as MTX to satisfy some worthless suit, but as long as you don’t just buy a bunch of MTX before even playing a given game, you’d notice none of that shit needs to be bought.

          • Breezy@lemmy.world
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            8 months ago

            The more I read, the more im coming to the conclusion the mtx are pointless trash for people to sink money into that has no real impact on the game. Like i just dont understand why people are in such a fit. Maybe if it were ten years ago sure, but companies have already saw they can make so much more money by simply giving a way for people to waste money. Shouldnt everyone be happy with a fun game, and encourage the more well off to fund the game through pointless shit that way theres more resources that can go into another fun game or exciting dlc.