Hello everyone! 👋

For the past year I had fun messing around with Docker containers, Moonlight/Sunshine and HW acceleration; so much so that I’ve ended up building a Gamestream server from scratch!

The basic underlying idea is to allow the followings:

  • Share a single server (possibly headless but doesn’t have to be) with multiple users
  • by creating virtual HW accelerated desktops
  • whilst keeping remote mouse, keyboard and controllers completely separated
  • with low latency

It’s still rough around the edges, and it needs more testing from the community; if you want to check it out, here you can read the docs and here’s the Github repo.

  • Upronn@lemmy.world
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    1 year ago

    That’s great to hear. This might be the holy grail of game streaming server setups. I could build one strong server with one gpu and have it serve an arbitrary number of clients. Since they are all effectively Linux desktops, they should have a wide range of compatibility via WINE and emulators.

    I did some more research and came up with another question: Does Vulkan work on AMD GPUs?

    • abeltramo@lemmy.worldOP
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      1 year ago

      I could build one strong server with one gpu and have it serve an arbitrary number of clients

      That’s exactly our goal as well, there are still things that needs to be fixed and improved but the underlying idea is implemented and it works!

      Does Vulkan work on AMD GPUs? It surely does!

      • Upronn@lemmy.world
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        1 year ago

        I’ll definitely set up an instance when I get some spare time.

        Once you have it mature, you should reach out to Craft Computing on YouTube. He did a ~16 video series on different ways to build a private game streaming server and I believe what you have here would be much more achievable for a normal person.